Difference between revisions of "Water Cannon Robot"
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== Setup == | == Setup == | ||
A company named Lynxmotion is offering an excellent range of parts to build a robotic arm. With all kinds of bracket and connectors, it's possible to build almost everything imaginable. Makes it very flexible to build things. | A company named Lynxmotion is offering an excellent range of parts to build a robotic arm. With all kinds of bracket and connectors, it's possible to build almost everything imaginable. Makes it very flexible to build things. | ||
== Remote Control == | |||
The final idea includes the ability to remotely control the arm. The Java API for the Phidget servo controller allow for remote calls via IP. The only difference is to use a different "signature" a.k.a number of arguments when calling the servo Open() function, and to specify the IP address and port for main machine where the controller and network service is running. | |||
== Live Video == | |||
As for the streaming software, it had to be something with zero buffering, low-delay, and compression overhead. I tried the free Windows Media Encoder and Expression Encoder kits to stream via the MMS protocol, but I couldn't get the buffering/delay below 4 seconds. | |||
Turned out only a more proprietary application/protocol could deliver the real time stream I wanted. Unreal Streaming Technologies develop three components for streaming video; Live Server for each camera, Media Server to aggregate all the incoming streams, and the Media Player to receive the streaming either directly from the Live Server or via the Media Server. Free but with some limitations on number of streams and codecs. | |||
[[Image:Robotarm_inputlag.jpg|200px]] | |||
The real time input lag is no more than 300 ms, which is very respectable. | |||
* [http://www.umediaserver.net/umediaserver/download.html Unreal Media Streaming download page] | |||
== References == | == References == |
Revision as of 16:35, 27 June 2009
Lately a friend of mine and I have talked about a new robotic arm project, as a summer activity. The idea is to create a stationary autonomous robot that can detect motion in the immediate vicinity and activate a pump to spray water in the direction of the object.
The project will be based on servos, brackets for mechanics, electric pump, motion and range sensors, video streaming, and java programming/sequencing.
Sketch
This is a sketch drawn in Google Sketch-Up. Took approx. 1.5 hour to get the base done.
Setup
A company named Lynxmotion is offering an excellent range of parts to build a robotic arm. With all kinds of bracket and connectors, it's possible to build almost everything imaginable. Makes it very flexible to build things.
Remote Control
The final idea includes the ability to remotely control the arm. The Java API for the Phidget servo controller allow for remote calls via IP. The only difference is to use a different "signature" a.k.a number of arguments when calling the servo Open() function, and to specify the IP address and port for main machine where the controller and network service is running.
Live Video
As for the streaming software, it had to be something with zero buffering, low-delay, and compression overhead. I tried the free Windows Media Encoder and Expression Encoder kits to stream via the MMS protocol, but I couldn't get the buffering/delay below 4 seconds.
Turned out only a more proprietary application/protocol could deliver the real time stream I wanted. Unreal Streaming Technologies develop three components for streaming video; Live Server for each camera, Media Server to aggregate all the incoming streams, and the Media Player to receive the streaming either directly from the Live Server or via the Media Server. Free but with some limitations on number of streams and codecs.
The real time input lag is no more than 300 ms, which is very respectable.
References
- Lynxmotion Picture Gallery - Shows most of their robots
- Lynxmotion Videos - like to stonehedge and chess videos
- Building Lynxmotion BRAT
- Lynxmotion owner finds success with robot kits - Interview at the end
- Modified Lynxmotion J5 build thread
- What sonar system(s) are you using?